Name:  Legend of the light ( افسانه شید )

Platform:  Android

Size:  90MB

Language: Persian

Catergory:  Strategy

Developer:  دنیا سیمیا

 

 About the Game:

Legend of the light is an online multiplayer game in which players build a village, train troops, and attack other players to earn gold and gems. The game also features a single player campaign in which the player can attack a series of fortified monsters villages and earn Gold and Gems.

 

My Works:

 

Modeling, Texturing, Rigging, Skinning, Texture baking, Fake shadows design, Keyframe animation, Motion capture data editing, Most of environment designs, Level design, Particles, Optimization, Rendering for UI, UI design, Poster design (Posters), Sound recording and editing  were all done by me.

 

Description:

Other than the game’s coding/programing, a few of the models and compose of music, everything else was done by me.

 

Softwares:

Maya, Blender, Zbrush, Mudbox, Substance Painter, Quixel Suite, Mixamo, Megascans, Photoshop, Adobe After Effects, Adobe Premiere, Cubase, Adobe Audition, Fruity Loops.

A few screenshots of the game itself.

BIGMAN

My Work:

Texturing, Rigging, Animation, Optimization, Rendering for UI, Posters etc.

Softwares:

Maya, Quixel Suite, Photoshop

HEALER

My Work:

Texturing, Rigging, Animation, Optimization, Rendering for UI, Posters etc.

Softwares:

Maya, Quixel Suite, Photoshop

WITCHER

My Work:

Texturing, Rigging, Animation, Optimization, Rendering for UI, Posters etc.

Softwares:

Maya, Quixel Suite, Photoshop

ARCHER

My Work:

Texturing, Rigging, Animation, Optimization, Rendering for UI, Posters etc.

Softwares:

Maya, Quixel Suite, Photoshop

DEMON

My Work:

Modeling, Texturing, Rigging, Animation, Optimization, Rendering for UI, Posters etc.

Softwares:

Maya, Zbrush, Quixel Suite, Photoshop

DEMON

My Work:

Modeling, Texturing, Rigging, Animation, Optimization, Rendering for UI, Posters etc.

Softwares:

Maya, Zbrush, Photoshop

DIV

My Work:

Modeling, Texturing, Rigging, Animation, Optimization, Rendering for UI, Posters etc.

Softwares:

Maya, Mudbox, Photoshop

Toon style of the Character above in Mudbox.

PROPS

My Work:

Modeling, Texturing, Optimization, Rendering for UI, Posters etc.

Softwares:

Maya, Quixel Suite, Zbrush, Mudbox, Photoshop

ENVIRONMENT

My Work:

Modeling, Texturing, Optimization, Rendering for UI, Posters etc.

Softwares:

Maya, Quixel Suite, Photoshop