GAMES & CGI
← Back to work

CGI & Art

Shoes

Expressive shoe characters, from modeling and texturing to grooming, lighting and final rendering. Based on a concept by Maxi Karnstedt.

Personal
Expressive blue shoe character rendered with warm background lights

The making of the image

Tools

Maya · Blender · Substance Painter

Modeled in Maya and textured with Substance Painter. Grooming, lighting and rendering were completed in Blender using Cycles.

Concept credit: Maxi Karnstedt.

Original concept: Maxi Karnstedt.

Motion & process

Watch footage from the original project.

Production footage ↗Production footage ↗