GAMES & CGI
← Back to work

Games

Despicable Bird

A casual mobile game built with rendered character and environment sprites, exploring playful upgrades and score-chasing gameplay.

Android
Despicable Bird — game artwork and production view

Inside the project

Tools

Maya · ZBrush · Photoshop · After Effects · Premiere · Cubase

The characters and environments were modeled in three dimensions, rendered and used in the game as transparent sprites. The project also served as an exploration of the casual mobile-game market.

My work covered modeling, texturing, rigging, animation, environments, levels, optimization, UI renders, promotional material, music and sound design.

Despicable Bird ↗

Motion & process

Watch footage from the original project.

Gameplay ↗Main character animation ↗Environment models ↗Environment production study ↗