Games
Furious Monsters
An online strategy game built around monsters, clans and battles, with a production approach focused on mobile performance.

Inside the project
Tools
Maya · Blender · ZBrush · Photoshop · Unity · After Effects · Premiere · Cubase
My work included modeling, retopology, selected textures and animations, motion-capture editing, environment and level work, optimization, UI setup in Unity and promotional artwork.
Some characters were purchased assets, then adapted for mobile production. I reduced their resource requirements and built effects with meshes and alpha-blended textures. The project also included sound-effects editing, Unity audio setup and selected scripting.







Motion & process
Watch footage from the original project.
Promotional film ↗Mobile character shadow technique ↗


